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Negated entirely by how many people you're fighting or how overleveled one side is compared to the other.And each RACE has an edge over the other two. Competitive Balance - Each class has an edge over another.If you neglect any particular stat for too long, your chance of success against the lowest-level monster that can still give skillups is less than 0.01%. But they also only gain points on successful use. You can only get skillups from monsters that aren't too low-level.Character Level / Stat Grinding - Levels for maximum HP/SP/DP and attribute level, and stat grinding for the attributes themselves: Melee - strength, getting hit - defense, blocking hits - shield, etc.You can move around but it takes five minutes before you can get off. Black Mesa Commute - If you're going to Ether, you have to get on a flight.Black and White Magic -Corites have dark/Summoning magic.Arbitrary Gun Power - You can get more powerful guns as you level up.Each week, people also get to vote for their Patriarch, a sort of leader for their faction, who command the forces of their race in chip wars and handle some diplomacy. There are so called "chip wars" every day where you can fight to the death to destroy the other races' chips and get mining rights, which bolster your nation's economy. It has four starter classes (Accretia only gets three, as they are no longer capable of magic), with each class having at least 2 class-ups. Unlike other MMORPGs, this one is actually focused on PVP against other races: Empire Accretia (Empire of Cyborgs), Holy Alliance of Cora (Theocratic Elves), and the Bellato Federation (a Federate Union of short people).
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The North American/European version of the game launched its retail phase on Februand closed on November 10, 2008. The first version of the game was released in South Korea and was later followed by Chinese (Mandarin), Japanese, Portuguese and English translations. RF Online, originally named "Rising Force", (Korean: 라이징 포스) is a 3D MMORPG developed by CCR and set on another planet, called Novus, After the End.